Using HikariCP + Pet issues + Dojo skills
As Suggested by Alex-0000, migrated from DBCP to HikariCP (uses less external JARs and got a cleaner code overall). Fixed some issues regarding pets, such as evolving or hatching from egg. Added dojo skills and fixed energy bar. Added missing upgrade books on drop data.
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@@ -1655,6 +1655,12 @@ public class Commands {
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}
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}
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break;
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case "maxenergy":
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c.getPlayer().setDojoEnergy(10000);
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c.announce(MaplePacketCreator.getEnergy("energy", 10000));
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System.out.println("gauge " + player.getDojoEnergy());
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break;
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case "killall":
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List<MapleMapObject> monsters = player.getMap().getMapObjectsInRange(player.getPosition(), Double.POSITIVE_INFINITY, Arrays.asList(MapleMapObjectType.MONSTER));
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@@ -1976,7 +1982,6 @@ public class Commands {
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public static boolean executeSolaxiaCommandLv4(Channel cserv, Server srv, MapleClient c, String[] sub) { //SuperGM
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MapleCharacter player = c.getPlayer();
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MapleCharacter victim;
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switch(sub[0]) {
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case "servermessage":
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