Using HikariCP + Pet issues + Dojo skills
As Suggested by Alex-0000, migrated from DBCP to HikariCP (uses less external JARs and got a cleaner code overall). Fixed some issues regarding pets, such as evolving or hatching from egg. Added dojo skills and fixed energy bar. Added missing upgrade books on drop data.
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@@ -6,7 +6,8 @@ importPackage(Packages.server.life);
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var closeTime = 50 * 1000; //The time to close the gate
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var beginTime = 60 * 1000; //The time to begin the ride
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var rideTime = 120 * 1000; //The time that require move to destination
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var invasionTime = 30 * 1000; //The time to balrog ship approach
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var invasionStartTime = 30 * 1000; //The time to balrog ship approach
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var invasionDelayTime = 15 * 1000; //The time to balrog ship approach
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var invasionDelay = 5 * 1000; //The time that spawn balrog
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var Orbis_btf;
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var Boat_to_Orbis;
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@@ -56,7 +57,7 @@ function takeoff() {
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em.setProperty("docked","false");
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em.schedule("approach", invasionTime);
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if(Math.random() < 0.42) em.schedule("approach", (invasionStartTime + (Math.random() * invasionDelayTime)));
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em.schedule("arrived", rideTime);
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}
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