Add to applyEffect():

PHP Code:
case 150:    monStat = MonsterStatus.WEAPON_ATTACK_UP;
    break;
case 151:
    monStat = MonsterStatus.WEAPON_DEFENSE_UP;
    break;
case 152:
    monStat = MonsterStatus.MAGIC_ATTACK_UP;
    break;
case 153:
    monStat = MonsterStatus.MAGIC_DEFENSE_UP;
    break;
case 154:
    monStat = MonsterStatus.ACC;
    break;
case 155:
    monStat = MonsterStatus.AVOID;
    break;
case 156:
    monStat = MonsterStatus.SPEED;
    break;  
