Add to getMap() method, under where it parses PQ areas:
PHP Code:
MapleData mcData = mapData.getChildByPath("monsterCarnival");if (mcData != null) {
    MCWZData mcpqInfo = new MCWZData(mcData);
    map.setMCPQData(mcpqInfo);
    map.setRespawning(false);
}  
Add to getMap() method, under where it parses mobTime:
PHP Code:
int team = MapleDataTool.getInt("team", life, -1);  
Change addMonsterSpawn() method call to the following, using the new SpawnPoint construction we defined in MapleMap:
PHP Code:
map.addMonsterSpawn(monster, mobTime, team);  
Add the method:
PHP Code:
public MapleMap instanceMap(int mapid, boolean respawns, boolean npcs) {    return instanceMap(mapid, respawns, npcs, true);
}  
and 

PHP Code:
public MapleMap instanceMap(int mapid, boolean respawns, boolean npcs, boolean reactors)  
, where the code is the same as getMap but does not try to load from cache and does not store into cache.
