<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9300086.img">
  <imgdir name="info">
    <int name="bodyAttack" value="1"/>
    <int name="level" value="108"/>
    <int name="maxHP" value="70000"/>
    <int name="maxMP" value="300"/>
    <int name="speed" value="-50"/>
    <int name="PADamage" value="510"/>
    <int name="PDDamage" value="850"/>
    <int name="MADamage" value="620"/>
    <int name="MDDamage" value="680"/>
    <int name="acc" value="210"/>
    <int name="eva" value="38"/>
    <int name="exp" value="4100"/>
    <int name="undead" value="1"/>
    <int name="pushed" value="5500"/>
    <float name="fs" value="10.0"/>
    <int name="summonType" value="1"/>
    <string name="elemAttr" value="F3I1L1S1H1P1"/>
    <int name="firstAttack" value="1"/>
    <string name="link" value="8170000"/>
    <int name="boss" value="1"/>
    <imgdir name="skill">
      <imgdir name="0">
        <int name="skill" value="125"/>
        <int name="action" value="1"/>
        <int name="level" value="1"/>
        <int name="effectAfter" value="0"/>
      </imgdir>
      <imgdir name="1">
        <int name="skill" value="124"/>
        <int name="action" value="2"/>
        <int name="level" value="1"/>
        <int name="effectAfter" value="0"/>
      </imgdir>
      <imgdir name="2">
        <int name="skill" value="120"/>
        <int name="action" value="3"/>
        <int name="level" value="1"/>
        <int name="effectAfter" value="0"/>
      </imgdir>
      <imgdir name="3">
        <int name="skill" value="121"/>
        <int name="action" value="4"/>
        <int name="level" value="1"/>
        <int name="effectAfter" value="0"/>
      </imgdir>
    </imgdir>
    <int name="mobType" value="6"/>
  </imgdir>
</imgdir>
