<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="8810014.img">
  <imgdir name="info">
    <int name="bodyAttack" value="0"/>
    <int name="level" value="140"/>
    <int name="maxHP" value="66000000"/>
    <int name="maxMP" value="30000"/>
    <int name="speed" value="0"/>
    <int name="PADamage" value="980"/>
    <int name="PDDamage" value="1000"/>
    <int name="MADamage" value="530"/>
    <int name="MDDamage" value="1100"/>
    <int name="acc" value="250"/>
    <int name="eva" value="12"/>
    <int name="exp" value="0"/>
    <int name="undead" value="0"/>
    <int name="pushed" value="5000"/>
    <int name="hpRecovery" value="5000"/>
    <int name="mpRecovery" value="100"/>
    <float name="fs" value="10.0"/>
    <int name="summonType" value="1"/>
    <int name="noFlip" value="1"/>
    <int name="boss" value="1"/>
    <int name="mobType" value="1"/>
    <int name="mbookID" value="8810018"/>
  </imgdir>
  <imgdir name="stand">
    <canvas name="0" width="210" height="141">
      <vector name="origin" x="0" y="321"/>
      <int name="delay" value="90"/>
    </canvas>
  </imgdir>
  <imgdir name="hit1">
    <canvas name="0" width="210" height="141">
      <vector name="origin" x="0" y="321"/>
      <int name="delay" value="90"/>
    </canvas>
  </imgdir>
  <imgdir name="die1">
    <canvas name="0" width="210" height="141">
      <vector name="origin" x="0" y="321"/>
      <int name="delay" value="90"/>
    </canvas>
  </imgdir>
</imgdir>
