<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01492030.img">
  <imgdir name="info">
    <canvas name="icon" width="32" height="32">
      <vector name="origin" x="0" y="32"/>
    </canvas>
    <canvas name="iconRaw" width="32" height="32">
      <vector name="origin" x="0" y="32"/>
    </canvas>
    <string name="islot" value="Wp"/>
    <string name="vslot" value="Wp"/>
    <int name="walk" value="1"/>
    <int name="stand" value="1"/>
    <short name="attack" value="9"/>
    <string name="afterImage" value="gun"/>
    <string name="sfx" value="gun"/>
    <int name="reqJob" value="16"/>
    <int name="reqLevel" value="10"/>
    <int name="reqSTR" value="0"/>
    <int name="reqDEX" value="0"/>
    <int name="reqINT" value="0"/>
    <int name="reqLUK" value="0"/>
    <int name="incPAD" value="36"/>
    <int name="incEVA" value="10"/>
    <int name="incSTR" value="3"/>
    <int name="incDEX" value="3"/>
    <int name="incINT" value="3"/>
    <int name="incLUK" value="3"/>
    <int name="notSale" value="1"/>
    <int name="timeLimited" value="1"/>
    <int name="tradeBlock" value="1"/>
    <int name="tuc" value="7"/>
    <int name="price" value="1"/>
    <int name="attackSpeed" value="5"/>
    <int name="cash" value="0"/>
    <imgdir name="level">
      <imgdir name="info">
        <imgdir name="1">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="2">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="3">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="4">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="5">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="6">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="7">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="8">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="9">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="10">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="11">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="12">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="13">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="14">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="15">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="16">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="17">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="18">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="19">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="20">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="21">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="22">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="23">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="24">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="25">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="26">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="27">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="28">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="29">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="30">
          <int name="exp" value="10000"/>
        </imgdir>
      </imgdir>
    </imgdir>
  </imgdir>
  <imgdir name="walk1">
    <imgdir name="0">
      <canvas name="weapon" width="27" height="31">
        <vector name="origin" x="25" y="17"/>
        <imgdir name="map">
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
    <imgdir name="1">
      <canvas name="weapon" width="23" height="35">
        <vector name="origin" x="19" y="19"/>
        <imgdir name="map">
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
    <imgdir name="2">
      <canvas name="weapon" width="27" height="29">
        <vector name="origin" x="22" y="11"/>
        <imgdir name="map">
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
    <imgdir name="3">
      <canvas name="weapon" width="27" height="30">
        <vector name="origin" x="26" y="20"/>
        <imgdir name="map">
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="stand1">
    <imgdir name="0">
      <canvas name="weapon" width="25" height="31">
        <vector name="origin" x="21" y="12"/>
        <imgdir name="map">
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
    <imgdir name="1">
      <canvas name="weapon" width="23" height="36">
        <vector name="origin" x="19" y="16"/>
        <imgdir name="map">
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
    <imgdir name="2">
      <canvas name="weapon" width="20" height="29">
        <vector name="origin" x="20" y="10"/>
        <imgdir name="map">
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="alert">
    <imgdir name="0">
      <canvas name="weapon" width="126" height="49">
        <vector name="origin" x="49" y="23"/>
        <imgdir name="map">
          <vector name="muzzle" x="-25" y="-8"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponOverArm"/>
      </canvas>
    </imgdir>
    <imgdir name="1">
      <canvas name="weapon" width="24" height="36">
        <vector name="origin" x="22" y="22"/>
        <imgdir name="map">
          <vector name="muzzle" x="-25" y="-6"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponOverArm"/>
      </canvas>
    </imgdir>
    <imgdir name="2">
      <canvas name="weapon" width="24" height="29">
        <vector name="origin" x="23" y="14"/>
        <imgdir name="map">
          <vector name="muzzle" x="-25" y="-4"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponOverArm"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="swingO2">
    <imgdir name="0">
      <canvas name="weapon" width="26" height="31">
        <vector name="origin" x="24" y="17"/>
        <imgdir name="map">
          <vector name="muzzle" x="-25" y="-8"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponOverArm"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="swingO3">
    <imgdir name="0">
      <canvas name="weapon" width="26" height="36">
        <vector name="origin" x="39" y="28"/>
        <imgdir name="map">
          <vector name="muzzle" x="-45" y="-9"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponOverGlove"/>
      </canvas>
    </imgdir>
    <imgdir name="1">
      <canvas name="weapon" width="149" height="72">
        <vector name="origin" x="123" y="38"/>
        <imgdir name="map">
          <vector name="muzzle" x="-45" y="-9"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponOverGlove"/>
      </canvas>
    </imgdir>
    <imgdir name="2">
      <canvas name="weapon" width="126" height="61">
        <vector name="origin" x="89" y="39"/>
        <imgdir name="map">
          <vector name="muzzle" x="-45" y="-9"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponOverGlove"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="swingOF">
    <imgdir name="0">
      <canvas name="weapon" width="215" height="117">
        <vector name="origin" x="151" y="49"/>
        <imgdir name="map">
          <vector name="muzzle" x="6" y="20"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponOverGlove"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="swingT1">
    <imgdir name="0">
      <canvas name="weapon" width="72" height="121">
        <vector name="origin" x="7" y="42"/>
        <imgdir name="map">
          <vector name="muzzle" x="23" y="-40"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponBelowArm"/>
      </canvas>
    </imgdir>
    <imgdir name="1">
      <canvas name="weapon" width="115" height="145">
        <vector name="origin" x="33" y="102"/>
        <imgdir name="map">
          <vector name="muzzle" x="-36" y="-26"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponBelowArm"/>
      </canvas>
    </imgdir>
    <imgdir name="2">
      <canvas name="weapon" width="208" height="189">
        <vector name="origin" x="105" y="146"/>
        <imgdir name="map">
          <vector name="muzzle" x="-23" y="27"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="swingT2">
    <imgdir name="1">
      <canvas name="weapon" width="137" height="98">
        <vector name="origin" x="67" y="85"/>
        <imgdir name="map">
          <vector name="muzzle" x="-39" y="-13"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponOverBody"/>
      </canvas>
    </imgdir>
    <imgdir name="2">
      <canvas name="weapon" width="195" height="188">
        <vector name="origin" x="91" y="140"/>
        <imgdir name="map">
          <vector name="muzzle" x="21" y="24"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponOverBody"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="swingT3">
    <imgdir name="0">
      <canvas name="weapon" width="67" height="93">
        <vector name="origin" x="-2" y="77"/>
        <imgdir name="map">
          <vector name="muzzle" x="29" y="8"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponOverBody"/>
      </canvas>
    </imgdir>
    <imgdir name="1">
      <canvas name="weapon" width="106" height="131">
        <vector name="origin" x="12" y="102"/>
        <imgdir name="map">
          <vector name="muzzle" x="21" y="-12"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="swingTF">
    <imgdir name="2">
      <canvas name="weapon" width="129" height="73">
        <vector name="origin" x="29" y="62"/>
        <imgdir name="map">
          <vector name="muzzle" x="4" y="-39"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponBelowArm"/>
      </canvas>
    </imgdir>
    <imgdir name="3">
      <canvas name="weapon" width="208" height="189">
        <vector name="origin" x="103" y="148"/>
        <imgdir name="map">
          <vector name="muzzle" x="-27" y="24"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="swingP1">
    <imgdir name="0">
      <canvas name="weapon" width="68" height="119">
        <vector name="origin" x="-1" y="50"/>
        <imgdir name="map">
          <vector name="muzzle" x="16" y="-43"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponBelowArm"/>
      </canvas>
    </imgdir>
    <imgdir name="1">
      <canvas name="weapon" width="106" height="145">
        <vector name="origin" x="24" y="92"/>
        <imgdir name="map">
          <vector name="muzzle" x="-42" y="-10"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponBelowArm"/>
      </canvas>
    </imgdir>
    <imgdir name="2">
      <canvas name="weapon" width="212" height="186">
        <vector name="origin" x="104" y="148"/>
        <imgdir name="map">
          <vector name="muzzle" x="-23" y="26"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="swingP2">
    <imgdir name="2">
      <canvas name="weapon" width="202" height="186">
        <vector name="origin" x="93" y="150"/>
        <imgdir name="map">
          <vector name="muzzle" x="21" y="24"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponOverBody"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="swingPF">
    <imgdir name="0">
      <canvas name="weapon" width="118" height="95">
        <vector name="origin" x="50" y="84"/>
        <imgdir name="map">
          <vector name="muzzle" x="-38" y="-9"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
    <imgdir name="1">
      <canvas name="weapon" width="118" height="95">
        <vector name="origin" x="49" y="79"/>
        <imgdir name="map">
          <vector name="muzzle" x="-38" y="-9"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
    <imgdir name="2">
      <canvas name="weapon" width="72" height="121">
        <vector name="origin" x="20" y="44"/>
        <imgdir name="map">
          <vector name="muzzle" x="9" y="-43"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponBelowArm"/>
      </canvas>
    </imgdir>
    <imgdir name="3">
      <canvas name="weapon" width="212" height="190">
        <vector name="origin" x="118" y="144"/>
        <imgdir name="map">
          <vector name="muzzle" x="-25" y="26"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="stabT1">
    <imgdir name="0">
      <canvas name="weapon" width="106" height="131">
        <vector name="origin" x="19" y="101"/>
        <imgdir name="map">
          <vector name="muzzle" x="15" y="21"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponOverBody"/>
      </canvas>
    </imgdir>
    <imgdir name="1">
      <canvas name="weapon" width="27" height="26">
        <vector name="origin" x="19" y="11"/>
        <imgdir name="map">
          <vector name="muzzle" x="12" y="22"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponOverBody"/>
      </canvas>
    </imgdir>
    <imgdir name="2">
      <canvas name="weapon" width="137" height="98">
        <vector name="origin" x="73" y="78"/>
        <imgdir name="map">
          <vector name="muzzle" x="-43" y="-9"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponOverBody"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="stabT2">
    <imgdir name="0">
      <canvas name="weapon" width="27" height="26">
        <vector name="origin" x="27" y="12"/>
        <imgdir name="map">
          <vector name="muzzle" x="10" y="9"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponOverBody"/>
      </canvas>
    </imgdir>
    <imgdir name="1">
      <canvas name="weapon" width="27" height="26">
        <vector name="origin" x="28" y="11"/>
        <imgdir name="map">
          <vector name="muzzle" x="10" y="9"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponOverBody"/>
      </canvas>
    </imgdir>
    <imgdir name="2">
      <canvas name="weapon" width="118" height="95">
        <vector name="origin" x="57" y="88"/>
        <imgdir name="map">
          <vector name="muzzle" x="-44" y="-10"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponOverBody"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="stabTF">
    <imgdir name="0">
      <uol name="weapon" value="../../swingPF/0/weapon"/>
    </imgdir>
    <imgdir name="1">
      <uol name="weapon" value="../../swingPF/1/weapon"/>
    </imgdir>
    <imgdir name="2">
      <canvas name="weapon" width="72" height="121">
        <vector name="origin" x="4" y="25"/>
        <imgdir name="map">
          <vector name="muzzle" x="34" y="-7"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponOverBody"/>
      </canvas>
    </imgdir>
    <imgdir name="3">
      <uol name="weapon" value="../../stabT1/2/weapon"/>
    </imgdir>
  </imgdir>
  <imgdir name="stabO1">
    <imgdir name="0">
      <canvas name="weapon" width="149" height="71">
        <vector name="origin" x="65" y="37"/>
        <imgdir name="map">
          <vector name="muzzle" x="-42" y="-8"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="stabO2">
    <imgdir name="0">
      <canvas name="weapon" width="181" height="95">
        <vector name="origin" x="96" y="51"/>
        <imgdir name="map">
          <vector name="muzzle" x="-42" y="-9"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponBelowArm"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="stabOF">
    <imgdir name="0">
      <canvas name="weapon" width="26" height="31">
        <vector name="origin" x="9" y="22"/>
        <imgdir name="map">
          <vector name="muzzle" x="24" y="-7"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
    <imgdir name="1">
      <canvas name="weapon" width="118" height="95">
        <vector name="origin" x="61" y="90"/>
        <imgdir name="map">
          <vector name="muzzle" x="-52" y="-11"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
    <imgdir name="2">
      <canvas name="weapon" width="118" height="95">
        <vector name="origin" x="53" y="87"/>
        <imgdir name="map">
          <vector name="muzzle" x="-52" y="-11"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="shoot1">
    <imgdir name="0">
      <canvas name="weapon" width="90" height="182">
        <vector name="origin" x="80" y="105"/>
        <imgdir name="map">
          <vector name="muzzle" x="-35" y="-9"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponBelowArm"/>
      </canvas>
    </imgdir>
    <imgdir name="1">
      <canvas name="weapon" width="90" height="182">
        <vector name="origin" x="70" y="106"/>
        <imgdir name="map">
          <vector name="muzzle" x="-35" y="-9"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponBelowArm"/>
      </canvas>
    </imgdir>
    <imgdir name="2">
      <canvas name="weapon" width="90" height="182">
        <vector name="origin" x="67" y="107"/>
        <imgdir name="map">
          <vector name="muzzle" x="-35" y="-9"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponBelowArm"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="shoot2">
    <imgdir name="0">
      <canvas name="weapon" width="126" height="60">
        <vector name="origin" x="47" y="39"/>
        <imgdir name="map">
          <vector name="muzzle" x="-35" y="-9"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponBelowArm"/>
      </canvas>
    </imgdir>
    <imgdir name="1">
      <uol name="weapon" value="../0/weapon"/>
    </imgdir>
    <imgdir name="2">
      <uol name="weapon" value="../0/weapon"/>
    </imgdir>
    <imgdir name="3">
      <uol name="weapon" value="../0/weapon"/>
    </imgdir>
    <imgdir name="4">
      <canvas name="weapon" width="90" height="182">
        <vector name="origin" x="69" y="100"/>
        <imgdir name="map">
          <vector name="muzzle" x="-35" y="-9"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponBelowArm"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="shootF">
    <imgdir name="0">
      <canvas name="weapon" width="90" height="182">
        <vector name="origin" x="81" y="108"/>
        <imgdir name="map">
          <vector name="muzzle" x="-35" y="-9"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponBelowArm"/>
      </canvas>
    </imgdir>
    <imgdir name="1">
      <canvas name="weapon" width="90" height="182">
        <vector name="origin" x="69" y="103"/>
        <imgdir name="map">
          <vector name="muzzle" x="-35" y="-9"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponBelowArm"/>
      </canvas>
    </imgdir>
    <imgdir name="2">
      <uol name="weapon" value="../1/weapon"/>
    </imgdir>
  </imgdir>
  <imgdir name="proneStab">
    <imgdir name="0">
      <canvas name="weapon" width="68" height="52">
        <vector name="origin" x="63" y="23"/>
        <imgdir name="map">
          <vector name="muzzle" x="-57" y="-5"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponBelowArm"/>
      </canvas>
    </imgdir>
    <imgdir name="1">
      <canvas name="weapon" width="167" height="89">
        <vector name="origin" x="103" y="44"/>
        <imgdir name="map">
          <vector name="muzzle" x="-57" y="-5"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponBelowArm"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="prone">
    <imgdir name="0">
      <uol name="weapon" value="../../proneStab/0/weapon"/>
    </imgdir>
  </imgdir>
  <imgdir name="heal">
    <imgdir name="0">
      <uol name="weapon" value="../../alert/1/weapon"/>
    </imgdir>
    <imgdir name="2">
      <uol name="weapon" value="../../swingO2/0/weapon"/>
    </imgdir>
  </imgdir>
  <imgdir name="fly">
    <imgdir name="0">
      <canvas name="weapon" width="27" height="32">
        <vector name="origin" x="23" y="20"/>
        <imgdir name="map">
          <vector name="muzzle" x="-25" y="-10"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponBelowArm"/>
      </canvas>
    </imgdir>
    <imgdir name="1">
      <canvas name="weapon" width="20" height="15">
        <vector name="origin" x="25" y="16"/>
        <imgdir name="map">
          <vector name="muzzle" x="-25" y="-10"/>
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponBelowArm"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="jump">
    <imgdir name="0">
      <canvas name="weapon" width="26" height="37">
        <vector name="origin" x="21" y="24"/>
        <imgdir name="map">
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponBelowArm"/>
      </canvas>
    </imgdir>
  </imgdir>
</imgdir>
