<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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    <int name="level" value="10"/>
    <int name="maxHP" value="40000"/>
    <int name="maxMP" value="100"/>
    <int name="speed" value="0"/>
    <int name="PADamage" value="0"/>
    <int name="PDDamage" value="0"/>
    <int name="MADamage" value="0"/>
    <int name="MDDamage" value="0"/>
    <int name="acc" value="999"/>
    <int name="eva" value="800"/>
    <int name="exp" value="0"/>
    <int name="undead" value="0"/>
    <int name="pushed" value="10000"/>
    <float name="fs" value="10.0"/>
    <int name="summonType" value="1"/>
    <int name="noFlip" value="1"/>
    <int name="removeAfter" value="10"/>
    <int name="boss" value="1"/>
    <int name="firstAttack" value="1"/>
    <int name="invincible" value="1"/>
    <int name="hideHP" value="1"/>
    <int name="hideName" value="1"/>
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  <imgdir name="stand">
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  </imgdir>
  <imgdir name="hit1">
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      <vector name="head" x="0" y="-34"/>
      <int name="delay" value="600"/>
    </canvas>
  </imgdir>
  <imgdir name="die1">
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      <vector name="head" x="0" y="-34"/>
      <int name="dealy" value="180"/>
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    <canvas name="2" width="55" height="37">
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    <canvas name="3" width="47" height="35">
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    <canvas name="4" width="22" height="33">
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      <vector name="head" x="0" y="-34"/>
      <int name="dealy" value="300"/>
      <int name="a0" value="255"/>
      <int name="a1" value="0"/>
    </canvas>
  </imgdir>
  <imgdir name="attack1">
    <imgdir name="info">
      <imgdir name="range">
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        <vector name="rb" x="55" y="1"/>
      </imgdir>
      <imgdir name="hit">
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          <vector name="origin" x="50" y="53"/>
          <int name="delay" value="70"/>
        </canvas>
        <canvas name="1" width="80" height="77">
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          <int name="delay" value="300"/>
          <int name="a0" value="255"/>
          <int name="a1" value="0"/>
        </canvas>
      </imgdir>
      <int name="type" value="0"/>
      <int name="attackAfter" value="400"/>
      <int name="comMP" value="1"/>
      <int name="PADamage" value="1"/>
      <int name="knockback" value="1"/>
    </imgdir>
    <canvas name="0" width="70" height="41">
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    </canvas>
  </imgdir>
</imgdir>
