/* ===========================================================
        @author Resonance
	NPC Name: 		Minister of Home Affairs
	Map(s): 		Mushroom Castle: Corner of Mushroom Forest(106020000)
	Description: 	Quest -  Exploring Mushroom Forest(1)
=============================================================
Version 1.0 - Script Done.(18/7/2010)
=============================================================
*/

var status = -1;

function start(mode, type, selection) {
    status++;
    if (mode != 1) {
        if (type == 1 && mode == 0) {
            status -= 2;
        } else {
            qm.sendNext("Please do not lose faith in our Kingdom of Mushroom.");
            qm.dispose();
            return;
        }
    }
    if (status == 0) {
        qm.sendAcceptDecline("In order to rescue the princess, you must first navigate the Mushroom Forest. King Pepe set up a powerful barrier forbidding anyone from entering the castle. Please investigate this matter for us.");
    } else if (status == 1) {
        qm.sendNext("You'll run into the barrier at the Mushroom Forest by heading east of where you are standing right now. Please be careful. I hear that the area is infested with crazy, fear-inducing monsters.");
    } else if (status == 2) {
        //qm.forceStartQuest();
        //qm.forceStartQuest(2314,"1");
        qm.gainExp(8300);
        qm.sendOk("I see, so it was indeed not a regular barrier by any means. Great work there. If not for you help, we wouldn't have had a clue as to what that was all about.");
        qm.forceCompleteQuest();
    } else if (status == 3) {
        qm.dispose();
    }
}

function end(mode, type, selection) {
    status++;
    if (mode != 1) {
        if (type == 1 && mode == 0) {
            status -= 2;
        } else {
            qm.dispose();
            return;
        }
    }
    if (status == 0) {
        qm.sendOk("I see that you have thoroughly investigated the barrier at the Mushroom Forest. What was it like?");
    } else if (status == 1) {
        qm.forceCompleteQuest();
        qm.gainExp(8300);
        qm.sendOk("I see, so it was indeed not a regular barrier by any means. Great work there. If not for you help, we wouldn't have had a clue as to what that was all about.");
    } else if (status == 2) {
        qm.dispose();
    }
}
	