<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9500357.img">
  <imgdir name="info">
    <int name="bodyAttack" value="1"/>
    <int name="level" value="90"/>
    <int name="maxHP" value="120000"/>
    <int name="maxMP" value="300"/>
    <int name="speed" value="0"/>
    <int name="PADamage" value="450"/>
    <int name="PDDamage" value="800"/>
    <int name="MADamage" value="430"/>
    <int name="MDDamage" value="500"/>
    <int name="acc" value="195"/>
    <int name="eva" value="38"/>
    <int name="exp" value="5200"/>
    <int name="undead" value="0"/>
    <int name="pushed" value="3000"/>
    <int name="hpRecovery" value="110"/>
    <int name="mpRecovery" value="5"/>
    <int name="boss" value="1"/>
    <float name="fs" value="10.0"/>
    <int name="summonType" value="1"/>
    <int name="firstAttack" value="1"/>
    <int name="hpTagColor" value="1"/>
    <int name="hpTagBgcolor" value="5"/>
    <int name="HPgaugeHide" value="1"/>
    <imgdir name="skill">
      <imgdir name="0">
        <int name="skill" value="200"/>
        <int name="action" value="1"/>
        <int name="level" value="77"/>
        <int name="effectAfter" value="0"/>
      </imgdir>
      <imgdir name="1">
        <int name="skill" value="123"/>
        <int name="action" value="2"/>
        <int name="level" value="8"/>
        <int name="effectAfter" value="0"/>
      </imgdir>
      <imgdir name="2">
        <int name="skill" value="131"/>
        <int name="action" value="2"/>
        <int name="level" value="7"/>
        <int name="effectAfter" value="0"/>
      </imgdir>
    </imgdir>
    <int name="mobType" value="0"/>
    <string name="link" value="8220001"/>
    <int name="ignoreFieldOut" value="1"/>
  </imgdir>
</imgdir>
