<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9300106.img">
  <imgdir name="info">
    <int name="bodyAttack" value="1"/>
    <int name="level" value="68"/>
    <int name="maxHP" value="540000"/>
    <int name="maxMP" value="500"/>
    <int name="speed" value="-40"/>
    <int name="PADamage" value="290"/>
    <int name="PDDamage" value="710"/>
    <int name="MADamage" value="350"/>
    <int name="MDDamage" value="495"/>
    <int name="acc" value="170"/>
    <int name="eva" value="22"/>
    <int name="exp" value="12000"/>
    <int name="undead" value="0"/>
    <int name="pushed" value="5000"/>
    <string name="elemAttr" value="I2F2L2H2S2"/>
    <int name="fs" value="10"/>
    <int name="boss" value="1"/>
    <int name="summonType" value="1"/>
    <string name="link" value="9300119"/>
    <int name="firstAttack" value="1"/>
    <int name="rareItemDropLevel" value="2"/>
    <imgdir name="skill">
      <imgdir name="0">
        <int name="skill" value="102"/>
        <int name="action" value="1"/>
        <int name="level" value="1"/>
        <int name="effectAfter" value="0"/>
      </imgdir>
      <imgdir name="1">
        <int name="skill" value="200"/>
        <int name="action" value="1"/>
        <int name="level" value="62"/>
        <int name="effectAfter" value="0"/>
      </imgdir>
      <imgdir name="2">
        <int name="skill" value="200"/>
        <int name="action" value="1"/>
        <int name="level" value="63"/>
        <int name="effectAfter" value="0"/>
      </imgdir>
    </imgdir>
    <int name="hpTagColor" value="3"/>
    <int name="hpTagBgcolor" value="5"/>
    <int name="publicReward" value="1"/>
  </imgdir>
</imgdir>
